Please guide me

Hello All,
I need the complete guidance from the kind forum members, to start with I would like to give my little background, due to some reasons I have just closed my sussessful animation business of 15 years. Now I am all alone and have no path to go, but while I was in business I was too much fascinated with Unity3d, ok now I am willing to make my freelancer career in this tool, I said freelancer as I am not in position to move out. I am ready to learn everything from scratch in this tool including c#. On the mind level I assume I have good mind so I am confident that with some help of books I will be able to learn it. Now my question is after I learn the tool will I get enough and fast opportunities as freelancer in unity3d. And it would be in what roles. As a career what should I expect from this tool, please help.
Thanks to all kind people.

Here’s what I would do:

  1. Month 1: do tutorials, or watch training courses that teach c#.
  2. Month 2: go through tutorials on the Unity Learn site that pretty good Unity skills.
  3. Month 3 and beyond:
    a) Join some community groups that are asking for help on the Collaboration section on the forum.
    b) Develop some games that demonstrate your new skills.

Once you’ve started to develop your Unity skills, set up a company and a website that show your skills, and let people contact you to discuss your paid involvement in their projects.

3 Likes

Dear Graham,
Thank you for your kind and detailed response. I am going to follow your given plan of action, but remember I am 39 year old, is that fine to start this new thing? Also I am going to start reading this book,
Introduction to Game Design, Prototyping, and Development: From Concept to Playable Game with Unity and C# please advice if this book is right for me.
Thanks.

While books is a valuable resource, it will never beat online resources in productivity.
I’d suggest starting to watch tutorials on youtube, there’s almost a video on every possible topic you can imagine.
What comes to age, i dont think it’s a problem. We had a guy on different forum who was 72 when he started, the guy was even in Vietnam war.

1 Like

Of course!

I am 47.

Dear Graham, Dear YoungDeveloper,
Thank you for your suggestions, I will follow both book and online tutorials together. Thank you about age comments too.
Thanks.

I have had many artists tell me that they were frustrated with books and the videos were so random that it was hard to follow.

My advice: If you find something where you are learning much, don’t jump around.

However, if what you are currently studying isn’t working, then find something else.

Also, search for interactive tutorials that prompt you to complete tasks on your own. After learning a concept, try to do write the code and do it yourself (from memory if possible).

I found that the Book “Unity in action” is very good for just starting out with Unity5. I been programing game for many years, but I never used C# or unity. It helped me a lot .
renny

1 Like

Dear Rick Love,
Thank you for your advice I understand completely. I will grab what on hand and study.
Thanks

Dear Sadsack,
Thank you for suggesting the book, will definitely read it too.
Thanks.

Dear Graham,
I want to ask you further, right now I am following the plan you suggested in your first mail and moving on. Now I have a question, around in 3 months I will be fairly good with Unity 3d and C# now, but I do not know the tools like 3d max or maya, so what is the chance that I will get the work on the base of unity and c# and where can I find such work.
Please advice if possible.
Thanks.

Incidentally, have you watched the Extra Credits videos stickied at the top of this forum? Those videos are great information about starting out in game development.

Dear Jhocking,
Thanks for pointing them out, I will watch them in the morning.
Thanks.

So, I think you need to decide if you want to be a scripter or an artist. Most c# guys know that they are not artists… and concentrate on taking work that allows them to write code. If these guys want to create their own games, then they’ll hire artists, or buy the artwork that their game needs. There are some Unity users who are good at everything, but they are rare.

This forum has a subsection where people advertise their skills, and another subsection where teams advertise for people to help them. :slight_smile:

Dear Graham,
Thanks for your inputs, I think right now I have decided to be programmer, I hope once I do good as a starter I will get the work sooner on the forums you have suggested. Right now a lots of thoughts and cloud of worries are passing in my mind, but have taken this path lets see what happens.
Thanks.

Age only matters when it comes to money, which it usually does. Age means family, children, mortgage… Basically age means debt in this beautiful world. Which means you’ll ask for more wages. Smaller gameteams are built on small budgets, sad but true.

1 Like

Thanks Bruce, I very well agree with your point.