Please help: after instantiating a prefab moving its child...

Hello *,

I have a problem with a child of a prefab.

I’m instantiating this prefab:

targetInAir = Instantiate(TargetPrefab, Abschusskoordinaten[0].position, Abschusskoordinaten[0].rotation);

TargetPref has a child called “DistCrds”. This Child is an empty GameObject (only Transform) and has no script attached. While TargetPref is instatntiated I need to set the X, Y and Z position of “DistCrds”.

Please can you tell me how to do this? I have tried several things like “GameObject.GetComponentInChildren” but nothing worked.

Thank you,
Ulrich

is this what you are looking for?

Hi dbp,

thank you, that is exactly what I was looking for. :slight_smile:

Ulrich