Hello, i’m new here (In this forum, and in forums that are in English - cuz my English is very bad!).
My name is Orel Lazri, 13 years old, from Israel-Jerusalem.
I’m building a 3d-person game (Like Mafia II, Gears of War, etc…) In Unity3D.
I need ideas for what to do now, I have a character, bullet + script (destroy, shoot, speed, etc…), moving, map, respawn.
now, i need to add more things, can you give me ideas? but step-by step, no start with give me idea to make enemy or something, step-by step.
And I need a tutorial for how to replace the mouse cursor with crosshair.
By the way: i’m using JavaScript.
Thanks,
Orel Lazri.
look on the unity downloads page.
There is 3rd person shooter demo… it has crosshairs.
make youself a big list of things you;d like to add to the game… and start crossign them off.
character sounds
weapon sounds
weapon reloads
swapping weapons. (rifle, shotgun etc…)
Write up a brief story about the game, and the first game level, so you know exactly what is going to happen.
Design a map on paper (including enemy locations)
Build the level map in the game.
Shadow setup
Lighting setup
Design enemies
Design enemy AI, how they will behave,
Setup AI paths on your level for where the enemies will walk
special FX… muzzle flashes, explosions etc…
Menus (main menu, options, game over)
Optimize game so it runs fast (60 frames per second or more)
and anything else you can think of…
good luck
keep your scope low – that is, do less. make a small game. make a TINY game. make a game that’s so small that you would barely call it a game.
building games is fun, but if you want to finish a project, you’re going to have to get realistic about what you can bite off. most people don’t finish the games they start, because they think too big.
agreed…
and from that point of view… my list above is probably too optimistic on some items.
But definitely make a list of everything you need to achieve in order to finish it completely.