I am new to coding and I am getting this message:
Assets\Scripts\CameraManger.cs(50,5) error cs1022: type or namespace definiton, or end-of-file expected.
This is the code any help would be great I am trying to make a fnaf like game for little sister and this is step 1.
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Cameramanger : MonoBehaviour;
public Camera Camera_SercuirtyRoom;
public Camera cam_1;
public Camera cam_2;
public Camera cam_3;
public Camera cam_4;
public Camera cam_5;
public Camera cam_6;
public Camera cam_7;
public Camera cam_8;
public Camera cam_9;
public Camera cam_10;
public Camera cam_11;
public Camera cam_12;
protected Camera[] cameras;
protected int currentCamera;
void awake()
{
cameras = new Camera[13];
cameras [0] = Camera_SercuirtyRoom;
cameras [1] = cam_1;
cameras [2] = cam_2;
cameras [3] = cam_3;
cameras [4] = cam_4;
cameras [5] = cam_5;
cameras [6] = cam_6;
cameras [7] = cam_7;
cameras [8] = cam_8;
cameras [9] = cam_9;
cameras [10] = cam_10;
cameras [11] = cam_11;
cameras [12] = cam_12 ;
}
// Start is called before the first frame update
void Start() {
}
}
void IncCamera()
{
cameras[currentCamera].enable = false;
currentCamera++;
if (currentCamera >= cameras.Length)
{
currentCamera = 0;
}
cameras[currentCamera].enable = true;
}
void decCamera()
{
cameras[currentCamera].enable = false;
currentCamera--;
if (currentCamera < 0)
{
currentCamera = cameras.Length-1;
}
cameras[currentCamera].enable = true;
}
// Update is called once per frame
void Update() {
if (Input.GetKeyup (KeyCode.UpArrow))
{
IncCamera();
}
if (Input.GetKeyup (KeyCode.DownArrow))
{
decCamera();
}
}
Also
– Pangaminipublic class Cameramanger : MonoBehaviour;should bepublic class Cameramanger : MonoBehaviour {.