Please Help. Tryna make a script that binds controls to random keys. but i cannot find a way to do it quickly and can only set up each key manualy

my plan was to have a char array of all 26 letters of the alphabet and then randomly pick 1 of them to set as a new bind for a control, but i cannot find a way to turn a string into code, to then execute a BindForLeft = keycode.Letter (it would just be a capital letter of the alphabet).

is there any way to turn string into code? i dont want to have to write an if statement for every letter, plus i might also add other language letters so it would be very time consuming.

The letter keycodes from A to Z are following

CODE NOT TESTED

int count = (int)(1 + 'z' - 'a');
List<UnityEngine.KeyCode> keycodes = new List<KeyCode>(count);
for (int i = 0; i < count; ++i)
    keycodes.Add(KeyCode.A + i);

int bindingIndex;
bindingIndex = Random.Range(0, keycodes.Count);
BindForLeft = keycodes[bindingIndex];
keycodes.RemoveAt(bindingIndex);

bindingIndex = Random.Range(0, keycodes.Count);
BindForRight = keycodes[bindingIndex];
keycodes.RemoveAt(bindingIndex);