Why doesn’t the editor keep the scroll height position of the inspector on play?
I understand that the inspectors can change at runtime, but still it would save tons of time if it would try to keep the value before playback instead of resetting to zero.
Whenever I am debugging something with lots of scripts and variables I need lots of time to refocus on what I was working on.
It’s a very easy fix, please change it.
This sounds worthy of a bug report.
Could you file a bug report for this please?
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Thanks Karl. I did, Case 1166966.
It would be nice also if it would keep the hierarchy focus on scene reload or at least don’t auto collapse everything so it’s 1 click less ![]()
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