Please let us click a mesh in the lightmap preview

As the title says. In the lightmap preview view let us click a mesh and highlight this mesh in the scene view. Lets say you identify a strange looking UV but you do not know which mesh it is. Its a pain finding that mesh in a large scene.

2 Likes

Real world example, I want to know which object this is so I can maybe fix its uv2

3 Likes

@AcidArrow pointed me here. I second this feature request and I know many more that does.

This would be a life saver in game dev, and honestly a huge improvement to the product.

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I’ve added this functionality in 6000.0.15f1. It should be available in a few weeks.

b6f56063-f29a-4d89-889e-656912cecbef (1)

5 Likes

it’s that a open implement source code? I want move this function to 2022 version

Looks like some code is here,

*github doesnt have links to line numbers anymore??
but look for LightmapPreviewWindow.cs and private static void HandleUVChartClick(Rect textureRect, GameObject renderers)

1 Like

wow, many thanks!!!