I will made a new Project with Unity 5.6 but i can not make a folder for these. How can i make a readable and writeable folder for unity3d ?
something with .xml files or .json files … (or .ini lol )
and asset bundles
asset bundles are kinda weird and a little crappy though, and Unity knows it … but it should be able to…
… you mean, basically, like mod support right?
if you just need values to be input from a file, you just need .xml or .json … or theres alot of other stuff (SQL?)
they can be easily changed by ANYONE though… so depends what you want, and if you care about security, or you WANT end-users to be able to change stuff…
but you probably want meshes and textures and stuff right?
then you need asset bundles… only way … i thiiink??