Hi guys,
I need to create a gui for my game which is mainly based around 2d. Text will show up on it in 2d like lists and text buttons etc but there will also be a window (portion of the screen) which also displays a 3d human head mesh.
I’d really like some advice/ideas on how best to go about creating a gui like this? For instance I’ve been following this tutorial,
link
which details how to create a 2d background. Is this the best method to do this? Do I always have to create a second camera to create a static background?
Would this method also support putting the head mesh in? I was thinking of doing this by having a alpha’d section of the background which would create a window and the head would be placed behind it?
I’ve got EZGUI so if that offers any extra options for this I’d be happy to hear them.
Thanks in advance for any advice.