Sometimes i click on play, no feedback from unity, i though i didnt click it(unity might be running something in the background), then i click again, unity start, then stop(cause i clicked twice). It happen more frequently when project getting bigger.
Its not really a very big issue, but its annoying to guess if i should press it again(i dont want to press the stop).
Easiest solution is split the start & stop button, or give instant feedback indicating the button has been pressed (even its very busy compiling script or doing something).
Thanks.