PLEASE tell me how to save/ load data in game??!!

Hi, I am new to unity. I was wondering how to save and load data in my game. The only thing I know of to do this is have one client open to act as a server (Client 1) and using another client(Client 2) to access the data on Client 1. I am sure this isn’t a good way of doing what I want done. I know how to do everything menus, changing scenes, and stuff like that. I only need help with the coding process. Here is a scenario of what I want to be able to do.

I open a client of the game, I click “new player” from the menu. The create player screen shows up. Now the player can select a character, type in a name and password, and click start game. Now the player will have the newly created character loaded into the game.

In this process I am assuming that the name, password, and his profile(Including for example, 1. class, 2. stats, 3 inventory) is stored somewhere. I heard playerprefs is how it is stored. But from what I can tell that just stores a temp folder on there computer. so if they played on someone elses it wouldn’t be there.

I’ve been told to create a website and use that to store all the information there, so when the player calls upon the data, the client accesses the website and does what it needs to do. (Couldn’t figure that one out, made the website but didn’t get much further.)

I’ve been told to run a client, and have the other clients access that clients playerprefs (Only if that client is closed they can’t get on.)

I’ve been thrown all over the place on this lol and nothing is working or seems right. Basicly all I want is to be able to store information somewhere, and beable to load it depending on the user ID and password that is used to log on.

I would like to create a client to act as a server so as long as that client is running, people can log on (Im only talking like 1 - 10 people my friends) So I will have this client running on a spare computer acting as a server. Now when I open my client on my computer I can connect using game ranger or hamatchi or something to access that server and play with them. (I heard to use RPC’s or something?) So when I create an account it is store to that server’s playerprefs or something so everyone can have access to it regardless to what computer they use to sign in.

I will appreciate any input or ideas. Please help me with this cause I’ve been searching for way too long.

This might be useful: WWWForm and at UnityAnswers
How can I send and receive data to and from a URL, i.e. server side scripts, web services, etc link

Thanks that helps, but how do I set up the website? I have used webs.com and stuff like that. I mean what do I need to do besides register a website?

I see you opened two threads for this question

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