Plugin resources

Hi. I have plugin as .jar file. I put his to Assets/Plugings/Android/ folder. But .jar file include own resources. If build project from unity3d then plugin can’t get own resources. If create project from unity3d, integrate his to Eclipse and add plugin manually (Add External JARs) then all ok. How can correct use plugin without Eclipse integration?

p.s. sorry for my English

There are tutorials around (just google it) about porting unity project into eclipse.

As a quick dirty tip, just look in the temp folder into your project root folder after compiling for Android.

It contains the raw folders, you start from those and import into eclipse.
You also need to import unity as library to be’ able to compile from eclipse.