Plugins questions :

Looking in the documentation I could observe that plugins allow you to call “C” functions from the Unity scripts. Is the other way possible ? that is to call from a pluging Unity functions , for example I need to pass variables from a plugin to a scrip in Unity and to trigger certain action in Unity from outside…

Thanks
HTwarrior

What you are describing may be difficult because of threading issues. One alternative would be to have Unity read a port (networking) and communicate that way.

Was there something in particular you were thinking of?