Okay, so I am creating a pixel-based 2D game and I am using a program called Pyxel Edit to draw the graphics. My problem is that the main player is fine when I export it to a .PNG, but when I put it into Unity, some of the colors mix up, as shown below:
When the player is exported
When I put the player into Unity as a SPRITE
- The pixels are blurred
- The green on the shoe soles is distorted everywhere
Are there any settings that I can change to get a more pixely picture?