Point light 2D odd beam of light towards camera

The problem is that the blue and red light cast what is seems a second beam towards the camera. The player is the blue 3d sphere, and the enemy is in red. The blue sphere also has a small extra circle on the left-bottom corner.

The light sources I’ve used are as follow:

  • Sun (Directional Light);
  • player_light (Point light);
  • enemy_light (Point light).

The sun also shows like the point light following a circle after the player, although you can’t see it in this screenshot. Anyone any idea what I might be doing wrong? I just want the glow effect around the player and the enemy.

Perhaps you have some image filters on your camera? Or try to change some settings on the material for the ground. Could be some weird specular highlight.