Point light realtime shadows!

Hi! I`m using unity pro and I have set the rendering path to deffered lighting and the error message that says “only directional lights have shadows in forward rendering” is gone. The problem is that I still can not see any shadows. Can someone help?

You’ve probably sorted this out, but for people having the same issue, it might be because the camera is orthogonal. Changing the camera to perspective solved the problem for me.