Hello again…
I have a bit of trouble with the light in Unity3, why does in Unity3 the “Point Light” cannot cast shadow but before this in Unity 2.6 all the Light can cast shadow.
Is there a way that I can set the “Point Light” to cast shadow?
Hello again…
I have a bit of trouble with the light in Unity3, why does in Unity3 the “Point Light” cannot cast shadow but before this in Unity 2.6 all the Light can cast shadow.
Is there a way that I can set the “Point Light” to cast shadow?
Use deferred rendering.
–Eric
Point lights only cast shadows in Deferred rendering mode. So switch to that rendering mode if you want shadows on them and spotlights. Distance lights (just the one) is the only one that casts shadows in forward rendering now.
Thanks guys…