Well I try to make object move to point A and then go to point B. Well what I an doing wrong? Object stops at point A and do nothing, less words - more code:
var i: int;
public var point_arr: Vector3[];
var point_move: Vector3;
var myTarget:GameObject;
var myDistance;
function Start(){
i = 0;
}
function myMove(mytarget: Vector3){
transform.LookAt(mytarget);
transform.Translate (Vector3.forward*Time.deltaTime*15);
}
function Update () {
myDistance = Vector3.Distance(transform.position,point_arr*);*
if(myDistance>0){
myMove(point_arr*);
_}_
else{i = i + 1;}
_}*_