I have a clipboard that looks like this:
And there is a canvas associated with it, and text underneath that. The Ryan text is a Text Script component and it has Event Triggers of Pointer Enter, Pointer Exit, and Pointer Click. The idea is to have the player hover of the text, it changes to a defined color, and returns to black if mouse leaves its focus, and if its clicked, stuff happens. The problem became a problem with the upgrade to Unity 5. Hovering over the text only works on the left side of the text. I’ve tried moving the text (I thought maybe something was blocking its events with the mouse) to no avail. This shouldn’t happen: