Pointer Enter only works on left side of Text

I have a clipboard that looks like this:

And there is a canvas associated with it, and text underneath that. The Ryan text is a Text Script component and it has Event Triggers of Pointer Enter, Pointer Exit, and Pointer Click. The idea is to have the player hover of the text, it changes to a defined color, and returns to black if mouse leaves its focus, and if its clicked, stuff happens. The problem became a problem with the upgrade to Unity 5. Hovering over the text only works on the left side of the text. I’ve tried moving the text (I thought maybe something was blocking its events with the mouse) to no avail. This shouldn’t happen:

So after toying around, I came across the void OnPointerOver and OnPointerClick and all those functions dealing with colliders so I put colliders on the lines instead of using the event triggers and it works just fine. Not sure why the Event Triggers only work on the left side, I tried moving the hierarchy of the gameobjects, position in the game world, I’m just not sure why. But found a different way of doing it so yay! Thank you Mmmpies for helping me out!