Hi all, I have a world space GUI in which pressing down on Button A enables Button B. The intended usage is that the player will press and hold Button A, keep the mouse button down and then release on Button B (which will trigger a function).
However, the I’m only receiving the Pointer Up from Button B if I click and then release on it (i.e. it only seems to work if I click and release on the same button).
Is there a work around so when I click on one button, but release on another I receive the event?
Thanks for any help