I’ll try not to look like a complete idiot on my first question but I am.
In my Unity 2D project, I’ve found the sphere to have the ideal circular shape I’d like to use for mouse/touch inputs for the game, however,
-The Sphere only appears in the scene editor, not the game.
-The EventSystem does not highlight that the sphere has the mouse entered when the mouse is supposedly over the object.
-In attempting to use the sphere as a child object, only the parent Image is highlighted (the only real use of the sphere is as a hitbox for various uses, dragging or rotating the image).
With all that said, here’s my questions.
- Why can’t I see the sphere in the game view?
- Is there a way to use the sphere as the UI hitbox I’m after, or is there a better way to get a circular hitbox?
Thanks for your time on this