Pokemon Database for Unity

Hey everyone !

I’m starting a project where i need every pokemon ability, move and datas ( name, id, sprite, … ) that actually exists to be imported in Unity. I started making scriptable objects for everything, making it by hand, but i realize it will take me so much time.
I was wondering if anyone knows of an asset or a package that already contains all those informations ? I don’t even need a battle system or anything else, i just need the datas to be able to display them.

Thanks a lot for reading !

Doubtful anyone has made one specific for Unity.

Nonetheless you’d surprised how often you can find a big JSON file of something, like this one for pokemon: GitHub - Purukitto/pokemon-data.json: Updated and maintained Pokemon data set in JSON with images

And there are plenty of websites that can convert a blob of json data to a C# representation: https://json2csharp.com/

Then you just need to write some code using a serialiser library to deserialise the json file and then build a bunch of scriptable objects out of it, or simply just use the json files at run time.

Nice, i’ll work with that than, thanks a lot for the answer and the advices !!