Hi all this Character Pokèmon Snivy created Used Zbrush and export for unity 3d created environment Level test ![]()
With Shader Maya export to Unity 3d Character
Hi all this Character Pokèmon Snivy created Used Zbrush and export for unity 3d created environment Level test ![]()
With Shader Maya export to Unity 3d Character
The shader for the character and the eye really need to look more realistic to match the environment. Look into proper standard shader setup and I think it will turn out like you want it to.
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