Police Tactics - An inversion of GTA

Hey all,

Facebook page: Redirecting...

I am working in a game prototype simulation where you play as a police officer in a sandbox environment (with a campaign). This started as a learning project (while I need to learn Mecanim and some other things with Unity) and looks like some people liked the idea and then I decided to go ahead and make more. I work already with Unity for some years now and I think this is will be a good project to improve my skills.

Now I already have a full traffic system (not perfect yet, but will improve) and finishing the civilians system (crowds and people on streets), with a playable character car and avatar. I pretend to finish the game, this is still a total “for fun” project (it is not related with my game studio or the companies I work) and I hope to get some feedbacks to keep me incentivated, lol…

There are some guys helping me (for fun, also) and we created a page in IndieDB.

Check it out:


v0.1.2.2a

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This screenshot is from latest version, v0.1.2.2a (the video link below is an old version)

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v0.1.2.1a

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v0.1.2.1a

Also we have a gameplay video in youtube

UPDATED 30/06: Small teaser in HD

IndieDB page: http://www.indiedb.com/games/police-tactics
Dev blog: http://policetacticsgame.blogspot.com.br/

For a briefing of the game (what is expected the game to be): Game Briefing

Também colocarei o idioma Português :slight_smile:

Cheers

EDIT: of course I am not aiming this as big as GTA game ¬¬ lol, just a small city with some real challenges

This looks fantastic!

Keep it up

Looks great, although the siren in the video doesn’t play the entire time the siren is on. :stuck_out_tongue:

Thanks guys.
@carking
That was on purpose, lol… players are able to turn on only the light of sirens, or lights and sounds… actually, people are asking a full siren device for them to use :slight_smile: (many types of sounds, modes, etc)

What i meant was, the siren lights are on almost the whole time, but the sound doesn’t play during the entire time that the lights are on. :wink:

Yeah no what he said was right. If you look at sirens in real life, the actual horn (siren sound) isn’t always going when the lights are flashing :wink:

This looks amazing!! Been waiting for a new Police style game for ages. Since SWAT I believe xD Hope it comes with some good tactics systems and what not :slight_smile: I would love an awesome Police Chase system too :smile:

Thanks, Ethaninja, thats what I mean.
It is too early to say anything about tactics yet, the point here is the simulation itself on police officers life, but that is a good thing to think :slight_smile:

Hey, NPCs and better lights now :wink:

Looking great, i’ll be interested to see if you handle TPC combat the same way i am for Nightfall, keep it up!

Looks very promising

Thanks guys. Latest infos always in http://policetacticsgame.blogspot.com.br/
\o

I really don’t get how a police officer has complete SWAT gear. xD

Well, maybe because he is testing his new gear, lol… players will have an option to change in-game :wink:

Looking very good @xandeck! Keep it up!

Valeu @emergki
Projetinho virando projeto de verdade, hahaha

É assim que começa xandeck! :wink:

Yeah \o/ - na verdade eu já tenho umas batalhas na guerra, hahaha… mas deste nível, sim, é um desafio :slight_smile:

Very interested in your traffic system – did you accomplish this using RAIN{indie}?

This. How’d you do the traffic?