[Poll] $300 donation to an open-source project. Now with poll!

Hi all,

This year, at my company’s Christmas party I won $300 to donate to an open-source project of my choosing. At the moment I still haven’t made my mind and I’m looking for suggestions.

Do you know or have any open-source project, ideally related to gaming, Unity or not, that would benefit from this donation?

Please let me know! Cheers.

[EDIT]

Added a poll to get a definitive answer! It’s hard to give money! :slight_smile:

Still accepting suggestions though!

In the last year I not see many special new gamedev open source projects then I recomend you buy dog and cat food and visit with your company friends a near animal shelter and enjoy helping the most in need, good luck.

Game/Rendering related I would pick:

  • Blender
  • Blendswap
  • Ogre3D
  • Assimp
  • jMonkeyEngine

Need more?

There is always Blender, MakeHuman, Gimp, Krita if you feel like it.
Especially, Blender is kind of related to Unity. They’re trying to solve their .fbx workflow in recent builds.
A though decision to make…good luck!

How about Godot?

Thanks for the great suggestions guys, please keep them coming! :slight_smile:

The Blender foundation would be my top pick. Mozilla and FreeBSD are also worth supporting.

1 Like

I would also pick Blender if I would have to pick something.

I agree with Blender. It is probably one of the most deserving products. It is also usable for many things all over the industry, including in conjunction with Unity. I’d say it is probably the one that is most far-reaching into the industry, and on top of that one of the deserving considering the work that goes into it.

4 Likes

what about UMA ?

Thanks guys. Looks like Blender is on the lead.

@Damien-Delmarle What’s UMA?

OOOOOOO, Donate to me!!! I be extremely GRATEFUL!

LOL JK.

Congratz on the win though!

Maybe you like my TPS free solution TPSA - Third Person Aim System - Unity Engine - Unity Discussions
I’ll be selling the contents but for now the main Aim scripts are free.

Free is not open source. Especially if you plan on selling copies in the future.

Now, for $300 I bet you could convince somebody to do a relatively small, open source asset for Unity. Could be fun to see if you could get a promising asset made into an open source project.

Or you could just give it to me. I have an open source project…in my pants! Booyah! Up top! Anybody? No? Okay.

see here: http://forum.unity3d.com/threads/uma-unity-multipurpose-avatar-on-the-asset-store.219175/

and agree that its maybe more interesting to target smaller, if you want to have direct impact

Are you open source?
Let me know where I can download your source so I can edit you. :wink:

1 Like

Lots of great suggestions coming in. Thanks!

Like some of you said, I’d prefer to give it to a smaller organization so it would have more impact, but I’m open to all suggestions for now.

Keep them coming! :slight_smile:

I would suggest signing up to the Blender Cloud, as not only will you be donating to the Blender Foundation, you will get all the training/resources it provides for several years…win/win

The Unity UI team? :wink:

1 Like

UMA is MIT license. They are not organized as a non-profit. If you’re interesting in impact on a small organization talk to one of the 3 UMA folks that have done the work: Fernando, Joen, or Eli in the thread posted earlier.

Excluding UMA (not working on it now till it’s warmer and am not Fernando, Joen, or Eli): I’d pick in order of preference Blender, GIMP, Krita but any one of those three guys above are deserving and capable. UMA can eventually make a big impact on Unity and dare I say it, UE4.