Polybrush flat shading

Hey, how do I go about getting my planes looking like this with Polybrush? https://unity-technologies.github.io/procore-legacy-docs/polybrush/polybrush-gh-pages/modes/ignoreEdges.jpg

Hi, do you mean the sharp-edged look? I achieved that by selecting the plane, and using the “Triangulate” action from ProBuilder (using a ProBuilder shape, of course).