Polybrush/Standard Texture Blend Bump not working in the Mobile device

i use polybrush in my project.

this is my mesh after use polybrush texture painting :

in Game Tab is work fine but in Android Mobile this mesh is Invisible. and not showing anything.

i use unity 2019.4.10f1 Personal

my project type is “3D”. not URP or HDRP

my polybrush version is : 1.0.2

my shader is “Shader Examples (Standard)” : Polybrush/Standard Texture Blend Bump

how can fix that on mobile ?

Standard Texture Blend Bump is a problem. where i can download Standard Texture Blend Bump for mobile device ?

???

???

What a shame that you never received an answer, i have the same issue, game objects with this shader work as expected in the editor’s game/scene view, but in webGL builds they are invisible.