Ported a small game to WebGL and it runs really great on Chrome and edge but firefox lags. Is it just lack of optimization on firefox end or am I doing something wrong?
This is the game:
http://imagofx.com/orb/
Seems to run okay on my machine, but it looks like you have a lot of objects in there. The best way to determine performance issues is to make a development build and hook up the profiler, which will tell you how much cpu time is being spent where.
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