Hello!
I just started developing games on OSX and I have poor performance in editor, simple drag and drop prefab to script is lagging, simple flappybird-like game is lagging, switching gameobject position in hierarchy…lagging. I have no idea what is going on, my macbook isn’t that bad (mid 2014, i5 2.8/8gb/512ssd/iris 5100). Apk build time is fine (even better that on my Win machine).
Is this possible that openGL 4.1 makes that big diffrence? Can I run directx version on OSX?