Poor quality lighting on models

Hi there, I have a bit of an odd problem I haven’t been able to figure out or find an answer to anywhere.

After baking, the lighting on one of my models is not quite right, here are some photos to better understand.

Weird lighting 1
Weird lighting 2

The only light affecting the model is a spot light directly above it. Any help would be much appreciated!

This may be a problem with your lighting settings. Go to lighting settings and check the lightmap size and resolution, the default values are 16 texels and 1024. If this doesn’t help, try unchecking the “compress lightmap” box. Also double check that you have “generate lightmap uvs” checked on your imported model.

Maybe try flipping the normals of the model.