How do I make an guitexture appear when an “player” enters an box collider trigger, and disapears when out of it?
Enter: http://unity3d.com/support/documentation/ScriptReference/Collider.OnCollisionEnter.html
Exit:
http://unity3d.com/support/documentation/ScriptReference/Collider.OnCollisionExit.html
Set the guitextures’ ‘enabled’ flag true on enter, false on exit. Or set it’s gameObject’s active thusly. Or it’s Renderer’s enabled flag thusly.