A few questions:
*Does Unity have portal culling? I’m pretty sure it has frustrum culling, but I’ve mostly worked with portal culling engines, and I like that the best. (though I could work with other types). Does Unity support this?
*Can you apply textures to your map by clicking on faces and selecting a texture like in MacRadiant? Or do you have to have the whole map UVed and textured like a model?
*Unity has these features listed:
-Integrated Editor
-Skinned Character Animation
Now I know the Integrated Editor is where you import all your stuff and make and edit and work with all your game assets. But is the Skinned Character Animation thing a feature, or a tool? Does Unity have it’s own Animator I could use, or do I have to use something else?
Is Blender usable for Animations? Or can you suggest something free/low cost for animation that would work with Unity and is Mac compatible.
I had another question but I just forgot it, so I’ll post it later. (if I remember).