Quick question, any thoughts on how difficult it would be to port and get an openGL/SDL game to the Ouya market?
hmm, im not sure. I dont know if there’s a C++ compiler for the ouya (i hope there is!) since its android/java based…but i do know android does support c++ for certain tasks. Also, there’s a notable difference between opengl and opengl es. I just dont know how different they are. Finally, It also depends on how much sdl you used, and if you used an sdl extensions, and of the sdk for ouya mimics them. I believe you can get the sdk now, so you can get an idea of how much work you will have to do porting.
anyway, I’m interested in this, since i have a few opengl, sdl games and allegro games i would love to port over to ouya. so once you find out, update this thread.
Cool, Downloaded the ODK and plan on messing around with the API, I hope I can get this to work would love to release on Ouya.