Porting to the store help

Hi

I need some advice on porting my app to store.
I have lotof errors where ‘fIleinfo’ and ‘formatter’ dont workk on the system. Things like filewrite also have some issues and getting the directory of your documents folder.

Is there someone with some ready made dll’s for the porting to windows. I dont know how to rewrite all this stuff to windows store and not sure why I need todo this?

You have two options: use IL2CPP (if you are on 5.3) or fix your code to be compatible with .NET Core.
In case of the later, can you be more specific on what errors do you get?

I got errors with DirectoryInfo dir = new DirectoryInfo(SaveLoad.targetFolder + “save”);
For publishing to windows store I have to rewrite somehow. Any Dll for these already out ther for the fileinfo and directory works of art. Binaryformatter is the other one.

Is that a compilation error or runtime error?
Which version of Unity do you use?

Unity 5.1.1f1 (32-bit)

You still haven’t answered whether this is a compilation error or runtime error?
And it is also advisable to upgrade to newer release. This isn’t even the newest 5.1.

porting to windows store errors