Hi, I’m having a problem with some prefabs having missing textures and some having a different translation/position when importing my project from unity3d 2.6 to unity iphone. it doesn’t happen to all the prefabs fortunately. Just a couple of them and I can’t seem to pinpoint exactly why is doing it to only some of them. Any clue that might shed a light in this is much appreciated.
found the solution to the problem. something to do with grouping them under a gameobject. and the missing textures… i just had to reimport them back from the 3d software.