I’m new to Unity and looking for a way to using a real-time stream of position coordinates while developing a unity game. Any suggestions?
(Not using Unity Pro and looking for a solution that doesn’t involve plugins that need to be paid for.)
I’m new to Unity and looking for a way to using a real-time stream of position coordinates while developing a unity game. Any suggestions?
(Not using Unity Pro and looking for a solution that doesn’t involve plugins that need to be paid for.)
c# sockets don’t require pro I don’t think. Stream them with that.