I have the following strange behaviour in Unity 2019.1.
I have an empty object “Level_0” at pos (0, 0, 0).
Then I add a Prefab at pos (0, 0, 0).
When I now make the Prefab LevelGround to the child of Level_0 the position of Level_0 seems to change. It’s still (0, 0, 0). But it is shown at the position of the Prefab.
Can anyone tell me why this happens?