Positioning between gui and game environement

Hi all, I have a problem. I have setup a GUI and then I make a graph using particle. The problem is how can I “somewhat” attach the graph(particle) to GUI?

For your info in the GUI I made a GraphBox and all its position using Screen.height and Screen.width.

I’m 99% certain that you can’t render particles on the GUI layer.

You could perhaps render the particles to a texture (via Camera to Texture) and then render that texture on the GUI layer? This solution wouldn’t be performant though, but if you’re live updating the graph it should suffice.