Ok,
I have a canvas in world space. And i have a ui element with Vertical layout group on it.
now there are 5 Buttons under the vertical layout.
Now if i access their position using RectTransform.position, all buttons have same position values which is lower left corner of the vertical layout group! Is this a bug or am i doing something wrong?
Well i guess this is a bug,I was reading the position in the Start() method and when i checked it in Update() method, the position returned is correct!
do from the error, it was designed(((
in some version of Unity is working correctly!!! a bug that decided to leave as it is, and to assert that it should be
it is not the only case