+++ POSITIVE +++ Energy!!!

This thread is devoted to hailing the Unity staff, developers and programmers for doing a *Great! job by offering us more for less with the release of Unity for free!

The management and staff of Unity have proved that there are businesses who take care of their customers even when it costs their bottom line in the short term. By offering refunds to the people who have bought Unity Indie in the last 60 days, they are going to write checks for maybe $200,000. They didn’t have to do that, but they did because they care about the indie game development community.

Also, how about the great new features?! Has anyone taken a look at the Animation Editor? Talk about that here. This is for Positive Energy.

All complaining can continue here: http://forum.unity3d.com/viewtopic.php?p=218773#218773

They’re also really swell people.

They have lofty goals of eventually taking on the big boys, and I believe that in time they’ll do it.

An amazing move that took away every hesitation I had with Unity

(to be specific I was scared of playing the license shuffle, and making artists buy their own copy just to ensure their assets work in game, both of these are a non-issue now)

One slightly important thing which unfortunately is kinda getting buried under the whole “free” thing is Unity 2.6 itself, which I do believe is my favorite update of Unity ever. I started in the 1.5 days, and 2.5 → 2.6 is way huger and cooler than 1.5 → 1.6 was.

–Eric

+1 here. No, make it +a gajillion!

best update ever!

In the 6 months that I’ve had Unity Indie + iPhone Basic, I’ve been quite impressed with the speed of adding new features and general improvements to the project.

Unity Tech is a company that really knows how to spread the love.

A lot of it is free love too-- full documentation, free support, a fantastic forum and community-- a community that is better than I’ve seen elsewhere, in large part because the company spreads the love.

And now this killer product is free to boot!

So, I anybody can download Unity, build a web game, or standalones for Mac or PC, or all three, sell it, and make $100,000. And never have to pay a dime!? This professional tool is free, and you can make money from it? And all Unity stands to gain is the likelihood that you’ll upgrade to Pro at some point.

I’ve never seen a value proposition like that. Ever. Not for a professional tool. Often open source solutions will let you use them for “Free” so long as you don’t make any dirty money. Unity wants you to make money!

Now that’s LOVE!

Thats right, you can make commercial games with your Unity Indie ( and then later buy the Pro lol ).