Possibility of integrating a 3d interactive presentation

Hello everyone,

I need your help, I am developing an interactive 3d presentation under Unity it’s like this one in this link

I avoided doing it with Cl3ver because it works in the cloud, and my interface will be in an environment where there is no internet access (if you have other suggestions that replace Unity tell me)

My problem is the following, when I finish the interface it must be integrated as an EWO (External Widget Object) in another software.

Is unity giving the possibility of integrating an interface into another environment ?, to be able to control it from an other environment, please help, I’m lost

Best Regards

Agnes

This isn’t a game use case, so you’re unlikely to find people on a game development forum who can walk you through what you’re trying to do. I doubt you will find a ready made asset for what you’re attempting. Expect to have to build this EWO interface from scratch.

@Joe-Censored thank you for your reply,

About my 3d interactive presentation, I start to develop it using unity (3d metro station visualization where I control camera position from buttons, I can make on/off the elevator …etc), after I finished, unity give me the possibility to build my project on windows, mac , IOS, android , WenGL … etc.

My problem : does unity give me the possibility to export the interface to another software and control it from there ? does unity give me the possibility to access to there own functions ?

i.e. the presentation I made under unity will be a widget in the new software, and I can control elevator, escalators … etc from this last software.

Thank you

Unity has access to the Socket class. There are various real time network API’s available to Unity. Unity can access web servers via UnityWebRequest. Unity can use certain external DLL’s. So yes the possibility exists. No there is not a drop in turn key solution for what you want to do - you’ll have to create it.