Possible Bug in Asset Localization, specifically sprites, when changing language.

I have a localized sprite that only changes value when you have focus on it, that is, when the UI Screen is in view (enabled). If it’s parent is disabled, then it will not change the localized sprite, unless you change it while you are in view. Below are 2 videos showing what is happening.

r5bsw5

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Basically, whether you change by script or by UI, you have to do it in the same screen the sprite is on, or it won’t change.

Cannot find mono image in MonoManager for assmebly ‘Unity.Localization’
^^ this is the error it throws if you don’t change it when it is in view.

That does sounds like a bug. Could you please file ass bug report so we can look into it further?

Hey, can you assist me a bit into how to file a bug?

Yeah sure this should help Unity QA: Building quality with passion
If possible could you create a simple project that shows the bug and submit that with the bug report?

I will do that a bit later today. Thanks for the insight.

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