New to Unity and a 3d beginner. i’m creating a 2d platformer prototype on a deadline and successfully imported sprites. they have all turned solid magenta in the scene and game previewer (assets are fine in the assets window). i can redo the environment by placing all the assets again and they render fine, but then turn magenta…if i select each magenta sprite in the scene and hit reset in the sprite renderer - they return to their correct state but not for long and the game display is now empty and doesn’t preview the scene. Also, as I work, sprites keep turning magenta. if i reset all sprites and save, all sprites turn magenta. I believe this is a bug, it is persistent and repeatable.
sprites are .png’s for transparency I need a permanent fix. please explain solutions step-by-step/carefully. just in case it’s hardware: I have a Mac: processor: 3.5 GHz Intel Core i5 memory: 32 GB 1600 MHz DDR3 graphics: AMD Radeon R9 M290X 2048 MB thank you for any help - using free version. I hope I’m using this forum correctly. apologies if i am not