Possible for 10 canvas in 1 scene?

A game being based on UI only, I didn’t want to create 10 + different scenes when the UI stays the same throughout every single one.

Example would be:
Game loads to main canvas, button leads 2nd canvas, button leads to 3rd canvas, button leads to 7th canvas, button leads to 3rd canvas, button leads to 9th canvas, button leads to 2nd canvas, button leads to 5th canvas, so on and so forth.

You can have them all on screen overlay mode and they can all be disabled except for the main canvas at the beginning. Then you can disable the one you are on and enable the one you want to switch to when you want to switch.


That or you can set the canvases to world space and move your camera around according to the different canvas positions or you can move the canvases toward the camera.

Cheers