Possible to "cut" a terrain

Hi all:

I have a 2000 x 2000 web terrain and a scene with many game objects all laid out upon that terrain. It would come to 3MB compressed for web streaming.

For purposes of faster web loading time, is there any way that I can subdivide that already fully developed scene so that I can make separate smaller scenes out of it? That would let me load a lot quicker.

(I know the general strategy of creating a small splash page, then a little bigger level 1 with something to amuse the visitor while everything else loads…but I just wondered if it is possible to actually “cut up” an already fully developed scene into smaller scenes…Thanks!

Just

you would need to create multiple smaller terrains, link them through script and SetNeightbor and then could stream in different parts as asset bundles likely

a single terrain is a single terrain and can not be split up

Thanks! I appreciate the help. I am really loving Unity. It’s hard work for a noob to get up to speed, but every day I learn a little something more and it’s very rewarding. My hat’s off to the folks at UT. Steve