Hi, I need to call a script just before the UnityEditor shuts down (File/Exit or ). Is it possible?
Thx, chi
Hi, I need to call a script just before the UnityEditor shuts down (File/Exit or ). Is it possible?
Thx, chi
try this link
Thank you! But OnApplicationQuit() doesn’t work for me… I need to call an editor script (setting the EditorFrefs) when the user decides to close the UnityEditor completely… Something like [InitializeOnLoad] just the other way around ![]()
In general you create a .exe or something and users don't use Unity3D to run your application. So how does your application work?
– thef1chesser@thef1chesser, he is asking about Editor script that does something smiliar to OnApplicationQuit() function.
– flamyI´m working on a editor extension that needs to be set (from a script) to "MonoDevelop (build-in)" under Preferences/External Tools/External Script Editor if its Unity <= 4.2 or to "My Program" if Unity >= 4.3 was detected. What I´m trying to achieve is to set "My Program" as the default external script editor every time I close Unity!
– chiOnApplicationQuit()
if you have a editor window you can make use of OnDestory. if it is a script that should run on exit, I am not sure. May be you can try overriding the normal exit functionality with your own menu command.
– flamy