With multiple displays activated, how can I find the display the pointer is currently on while a drag is in progress?
alternately, If it is possible to find a screen space overlay canvas under the mouse while dragging, that would help.
PointerEventData has many things; but, I can’t seem to find Display among them.
PointerEventData only saves the position of the press, not the screen it is on. If you can determine the screen from the coordinates of the screen, fine, if not, try to resolve this issue by having separate cameras for each screen, as PED contains camera data. You could only find the screen space overlay canvas if it was raycastable or had a collider attached to it.