Possible to use only lightprobes?

Hi,

We’re making a big open world but have several interior spaces. Our lighting needs aren’t to the level where we need to bake lightmaps, but we do need lightprobes to make for a decent transition from outdoor lighting to indoor lighting. In 4.x it was possible to specify light probes without baking; is there a way to do this in 5.x, or a way to shortcut the bake process to only include light probes?

Thanks,
-matt

A hacky way would be to select every bit of static geometry in the scene, and setting it’s “Scale in Lightmap” to zero.