I’m trying to apply post effects to certain objects - not the whole scene camera.
My current setup is as follows:
Two cameras. One of them renders “everything” (“Main-Camera”)and the other one renders only the objects that I want to apply post effects (“Post-Camera”). (culling masks)
When I use forward rendering instead of deferred, I can add different cameras to each other - and create one final look.
However, if I want to apply post effect to ONLY the objects that are rendered by the “Post-Camera” - it doesn’t work. The effects are simply applied to everything, icluding everything rendered with Main-Camera too.
In a situation like this - how can I create post effects that can effect certain objects only - but not the others?