Wrinsp
1
Im trying to use basic bloom shader with post processing. Ive added Post Process Volume and Layer but looks like this layer doesnt scale to the camera size - because of that objects duplicates self in the corner. Is there any way to change size of post process layer or force it to scale?[162489-аннотация-2020-06-21-162448.png|162489]
Wrinsp
2
In PipelineAsset change renderer type from “Custom” to “Forward Renderer”